Film & television

Set the scene.

Why fix it in post when you can plan it properly in “pre”? With Twinmotion, directors, production designers, art departments, and cinematographers can come to their best decisions before a single frame is shot—and keep everyone right in the loop.
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Video includes content courtesy of Razlan Mohammed | Karl-Johan Sellberg

Twinmotion news

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June 15, 2026

Free professional Unreal Engine courses now available on the Epic Developer Community

More than 20 professional Unreal Engine courses are now free on the Epic Developer Community. Created by expert trainers, these on-demand courses span UE foundations, animation, game development, and C++ programming. Check them out!
Learning
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April 21, 2026

Twinmotion 2026.1 is here!

Twinmotion 2026.1 is now ready for download, bringing new features and enhancements for creators across industries—from photo matching and automatic edge softening, to real-world lens effects and customizable particle VFX for fire, water, smoke, and fog.
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September 30, 2025

Twinmotion 2025.2 is here!

Twinmotion 2025.2 is now available, bringing diverse new features and enhancements for creators across industries. With highlights ranging from Nanite virtualized geometry and parallax windows to brand-new Animators and VCam support, this release has something for everyone.
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September 1, 2025

The Fashion Innovation Agency explores the potential of Twinmotion for fashion

The Fashion Innovation Agency teamed up with fashion designer Taskin Goec on a project that demonstrates how Epic Games’ Twinmotion tool could help revolutionize visualization for fashion.
Case Studies

Features for film & television

Powered by Unreal Engine, Twinmotion’s intuitive interface, drag-and-drop workflows, and vast asset libraries make its groundbreaking real-time 3D technology easily accessible to anyone on the production team.
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Your sandbox for creative exploration

From concept art to set design, Twinmotion enables you to easily explore options, flesh out ideas, and refine details—all in fully rendered quality that you can view from any camera angle and lensing. Easily assemble photorealistic interior and exterior environments; dress them with drag-and-drop materials and props, including Quixel Megascans; fill them with animated characters and vehicles.

Real-time rendering

Physically based materials

Twinmotion assets

Quixel assets

Environment settings

Twinmotion concept art
Courtesy of Alex Boudreau O’Dowd

Lights, cameras, action

Easily visualize and experiment with both direct and indirect lighting—including both studio and natural sky lighting, and even otherworldly effects—and see how they work at different times of day, in photorealistic quality with real-time updates. You can also explore and block out camera angles and synchronize them with animated files, with your choice from a range of real-world lenses and filmbacks. 

Direct lighting

Lumen dynamic global illumination

HDRI lighting

Action cam

Twinmotion Sequencer

A great fit for your pipeline

Directly sync content from SketchUp Pro, 3ds Max, Revit, Rhino, and many more apps, or import data created in DCC apps or scanned from real-world assets with RealityScan in an extensive range of formats. Your Twinmotion project can even go directly into Unreal Engine, where you can add sophisticated animation and effects and work with fully rigged characters, including MetaHumans.

Importing content into Twinmotion

Direct Link plugins

Supported file formats

Twinmotion film & television pipeline
Courtesy of Luca Rodolfi

Collaboration and communication

With Twinmotion’s fully interactive environment, it’s easy to share your ideas with other team members and respond to feedback on the fly. You can even make that a fully immersive experience by turning on VR mode. And for remote stakeholders, you can share interactive presentations via a simple URL, viewable from any device, via Twinmotion Cloud. That way, everyone is on the same page.

Twinmotion Cloud

VR support

Twinmotion film and television collaboration

Let’s get started.

Ready to dive in? Check out our free online tutorials and extensive documentation.

Tutorials

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Getting Started with Twinmotion

This course will give you the basic skills you need to take your first steps with the application. We’ll explain the user interface, show you how to move around your scene, review various methods for importing your data, and demonstrate how to use the industry templates to kickstart your project.

Dressing Up Your Scene with Twinmotion

In this course, we'll take a detailed look at the most important tools and libraries in Twinmotion. You’ll learn how to set up materials, paint a forest, and populate your project with people and decals. We’ll also cover using the integrated Quixel Megascans and Sketchfab libraries. Finally, we’ll take a look at how to set up lighting, as well as reviewing some of the Path Tracer settings.

Twinmotion for Art Departments

This course offers a comprehensive guide to using Twinmotion as a powerful visualization tool, covering everything from the basics to advanced art direction techniques. We’ll also explore Twinmotion’s integration within the Epic ecosystem, including a look at how you can develop your projects further in Unreal Engine for more sophisticated cinematic and virtual production workflows. 
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Documentation

This handy reference includes a Quick Start Guide, feature overviews, and comprehensive release notes.

Getting Twinmotion
Twinmotion Quick Start Guide
Exploring the User Interface
Using Twinmotion
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Meet the community.

Need help, inspiration, or advice? You’re not alone out there! Twinmotion’s friendly community is here for you. 

Epic Developer Community

Browse our knowledge base, join online discussions with your peers, showcase your work, and more.

Facebook

Stay on the pulse with the latest Twinmotion news, challenges, and community creations.