Consumer products

Explore, iterate, communicate.

From the earliest exploration of concepts to final pixels for marketing deliverables, Twinmotion empowers you to quickly and effectively communicate your product design, in a real-time environment that means you can respond to feedback in a flash.
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Twinmotion news

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Twinmotion 2025.1.1 brings bonus new features!

With Twinmotion 2025.1 just behind us, we’ve got some more goodies for you in Twinmotion 2025.1.1. Find out what’s new and download the update today.
News
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Production Designer and Art Director Greg Shaw uses Twinmotion for production design

From designing sets to storyboarding ideas, find out how Greg Shaw relies on Twinmotion to quickly explore and share his creative concepts. 
Creator Spotlights
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From Twinmotion to Fortnite: Taking your design into UEFN

You can now take a design from Twinmotion to UE5 and into Unreal Editor for Fortnite (UEFN). Learn about two studios who have already walked the path.
Case Studies

Features for consumer products

With Twinmotion’s intuitive interface and extensive library of drag-and-drop materials, lights, props, and environments, you’ll be up to speed in no time, in a creative sandbox that lets you be more productive than you’d ever have thought possible.
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Real-time exploration, photoreal results

Twinmotion combines the immediacy of a real-time engine with the quality you’d expect from an offline renderer, so you can experiment, iterate, and refine to your heart’s content, and then produce stunning final pixels: gorgeous hero shots and videos, multi-angle packshots, and even interactive presentations, product configurators, and immersive VR experiences.

Real-time rendering

Path Tracer

VR support

Visualization templates

Real-time exploration, photoreal results

Efficient look development

When you work in a real-time environment, it’s easy to explore and experiment with different materials and colorways. With Twinmotion, you get drag-and-drop access to a huge range of high-quality physically based materials like glass, plastics, metals, leather, fabric, and much more, so you can quickly iterate on different looks with instant updates. 

Physically based materials

Substance assets

Efficient look development
RTFKT CREATOR ONE by RTFKT Studios

Easy environments

Select from a range of procedural cycloramas and HDRI studio lighting backgrounds to simulate studio shots. Or, create exactly the environment you want with a few clicks—a grassy forest clearing, a bustling city street, a moonlit windowsill, a high-end bathroom vanity—including the time of day, the season, and even the weather.

Cycloramas

HDRI lighting

Twinmotion assets

Quixel assets

Environment settings

Easy environments

Seamless interoperability

Twinmotion’s robust interoperability includes direct one-click sync with 3ds Max, Rhino, SOLIDWORKS, and more, plus support for a wide range of file formats, including animated FBX, GLB, and glTF files. You can even directly take your Twinmotion project to the next level in Unreal Engine—think advanced simulations for cloth, fluids, and more

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Importing content into Twinmotion

Importing projects into Unreal Engine

Seamless inoperability

Let’s get started.

Ready to dive in? Check out our free online tutorials and extensive documentation.

Tutorials

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Getting Started with Twinmotion

This course will give you the basic skills you need to take your first steps with the application. We’ll explain the user interface, show you how to move around your scene, review various methods for importing your data, and demonstrate how to use the industry templates to kickstart your project.

Dressing Up Your Scene with Twinmotion

In this course, we'll take a detailed look at the most important tools and libraries in Twinmotion. You’ll learn how to set up materials, paint a forest, and populate your project with people and decals. We’ll also cover using the integrated Quixel Megascans and Sketchfab libraries. Finally, we’ll take a look at how to set up lighting, as well as reviewing some of the Path Tracer settings.

Sharing Your Projects with Twinmotion

This course will cover how to create and export media in Twinmotion, including images, videos, panoramas, and even real-time presentations. We’ll also show you how you can share some of these media types online through Twinmotion Cloud or ArtStation, and even take your Twinmotion projects to the next level by opening them in Unreal Engine.
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Documentation

This handy reference includes a Quick Start Guide, feature overviews, and comprehensive release notes.

Hardware and Software Specifications
Twinmotion Quick Start Guide
Exploring the User Interface
Using Twinmotion
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Meet the community.

Need help, inspiration, or advice? You’re not alone out there! Twinmotion’s friendly community is here for you. 

Epic Developer Community

Browse our knowledge base, join online discussions with your peers, showcase your work, and more.

Facebook

Stay on the pulse with the latest Twinmotion news, challenges, and community creations.