why twinmotion?

Plugins

Twinmotion supports files from all major CAD, BIM, and modeling solutions, and offers direct one-click synchronization with many of them. Plus, take your Twinmotion project to the next level in Unreal Engine.

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17 Plugins
17 Plugins

Datasmith exporter plugin

For 3ds Max

Compatible with 3ds Max 2016 - 2023

Datasmith exporter

For Allplan

Built in to Allplan 2023.1
With Direct Link functionality
No download required!

Datasmith Exporter plugin

For Archicad

Compatible with Archicad 23 - 26
With Direct Link functionality

Datasmith Exporter

For BricsCAD

Built in to BricsCAD V23 (Windows)
With Direct Link functionality
No download required!

Datasmith exporter plugin

For CET

Compatible with CET

Datasmith Exporter

For CityEngine

Built in to CityEngine 2022.0
No download required!

Datasmith exporter plugin

For form•Z

Compatible with form•Z pro, form•Z jr, form•Z Student Edition v9.0.6 or later

Datasmith exporter plugin

For Modo (Beta)

Compatible with Modo 16 and above
With Direct Link functionality

Datasmith exporter plugin

For Navisworks

Compatible with Navisworks 2019 - 2023

Datasmith Exporter plugin

For Revit

Compatible with Revit 2018 - 2023
With Direct Link functionality
No download required for Revit 2024!

Datasmith Exporter plugin

For Rhino

Compatible with Rhino (including Grasshopper) 6 - 7
With Direct Link functionality

Datasmith exporter plugin

For RIKCAD

Compatible with RIKCAD 9 - 11
With Direct Link functionality

Datasmith Exporter plugin

For SketchUp Pro

Compatible with SketchUp Pro 2019 - 2023
With Direct Link functionality

Datasmith exporter plugin

For SOLIDWORKS

Compatible with SOLIDWORKS 2020 - 2023
With Direct Link functionality

Datasmith Exporter

For Vectorworks

Built in to Vectorworks 2022 - 23
With Direct Link functionality
No download required!

Unreal Engine plugin

Datasmith Twinmotion Content for Unreal Engine

Compatible with Unreal Engine 5.1 and Twinmotion 2023.1

Unreal Engine plugin

Datasmith Twinmotion Importer Plugin for Unreal Engine

Compatible with Unreal Engine 4.27 - 5.1 and Twinmotion 2020.2.3 - 2022.2.3

Resources

Start here...

From first projects to the most demanding real-time challenges, our free and accessible resources and inspirational community empower everyone to realize their ambitions.

System requirements

Twinmotion is available on Windows and macOS. To view the minimum and high-end system requirements, visit our support community.

Discussion forums

Want to connect with other Twinmotion users and members of the Twinmotion support team to ask questions and discuss burning topics? Head on over to our forums. 
In this first part of a three-part learning course, you’ll get a comprehensive overview of the user interface and tools available in Twinmotion, and learn how to import Archicad, Revit, SketchUp, and FBX content.

In this second part, you’ll learn how to add life to a Twinmotion project using built-in tools and assets. We’ll look at materials, landscape, entourage, lighting, and more.

In this final course of the three-part learning path, you’ll learn how to create images, movies, construction phase animations, and VR applications in Twinmotion.

Frequently asked questions

Twinmotion is currently available for Windows 7, 8, or 10 (64 bit), and macOS 10.14.6 or later.
See the Twinmotion System Requirements article on our support community site.
Twinmotion features direct one-click synchronization with Archicad, Revit, SketchUp Pro, Rhino (including Grasshopper), RIKCAD, and Vectorworks, and the ability to import entire scenes from 3ds Max, form•Z, Navisworks, and SolidWorks in uDatasmith format. You can download the relevant plugins from this page (support for Vectorworks is built in).

You can also bring in data from virtually all 3D content creation programs, with support for importing FBX, SKP, C4D, OBJ, 3DS, DAE, DXF, EV, LW, LWB, LWM, LWO, LWS, LXP, PLY, STL, WRL, WRL97, VRML, and X file formats.
No, you don’t need to have Unreal Engine to use Twinmotion.
Datasmith is a collection of tools and plugins that bring entire pre-constructed scenes and complex assets created in a variety of industry-standard design applications into Twinmotion or Unreal Engine. See Getting Started using the Datasmith Workflows with Twinmotion for more details.
Direct Link is a workflow for users who want to easily send the information from their design or modeling software into Twinmotion. This enables users to quickly update their content with a one-click synchronization button. To get this working, you will need to have one of the compatible plugins installed, other than for Vectorworks, where this functionality is built in.