Since Epic Games joined forces with Quixel last year, Twinmotion users have had access to free-to-use commercial content from Quixel Megascans, straight from the Twinmotion library. This puts a huge collection of 2D and 3D scanned real-life objects and materials at the fingertips of creators, enabling them to produce photorealistic and true-to-life scene creations. The video above shows how assets from the Quixel Megascans library were used to add the rich foliage of the forest surrounding our virtual gallery.
Wednesday
On Wednesday, we showcased the gallery interior with immersive cloud-based panoramas, enabling visitors to experience the virtual design as if they were really there.