Visit Twinmotion at the AIA Conference on Architecture 2022

Come and experience the power of real-time archviz at the AIA Conference on Architecture on June 22–25, 2022, where the Epic Games team will be hosting hands-on demos and offering advice on how Twinmotion can boost your projects.

Twinmotion is already helping lots of businesses in architecture, construction, urban planning, and beyond to create high-quality visualizations. And in June, we’ll be showcasing the power of real-time archviz at the AIA Conference on Architecture 2022 (also known as A’22).

Returning as an in-person show for the first time since 2019, A’22 takes place on June 22–25 2022 in Chicago, a city well known for its rich architectural history. Architects, designers, building product manufacturers, and more will gather at McCormick Place Convention Center, close to the shore of Lake Michigan, to explore the latest industry innovations. 

The Twinmotion booth (#4122) can be found in the show’s Software and Technology area, nicknamed Humboldt Park, after the Chicago neighborhood. We will be hosting hands-on booth demos showcasing Twinmotion’s ability to improve your workflow, and how it can be used with Unreal Engine. We will also be holding detailed show floor sessions to highlight some of Twinmotion’s key features. Stop by our booth any time during expo hours for a chat with our Twinmotion and Unreal Engine experts, whether it’s about our demos, or your own projects.  Check out the full schedule below:

Day 1: Thursday, June 23

10:00 AM – 10:15 AM | 1:30 PM – 1:45 PM
Import Architectural Assets into Twinmotion (10–15 minutes)
Workflows with Datasmith Direct Link as well as data aggregation from multiple models.

11:00 AM – 11:15 AM | 2:30 PM – 2:45 PM
Storytelling in Twinmotion (10–15 minutes)
A deep dive into Twinmotion’s weather and season tools, along with the Smart Assets and Quixel Megascans libraries. 

12:00 PM – 12:15 PM | 3:30 PM – 3:45 PM
Twinmotion Rendering Tips (10–15 minutes)
How to improve image fidelity using visual effects and path tracing techniques.

Day 2: Friday, June 24

10:00 AM – 10:15 AM | 1:30 PM – 1:45 PM
Improve Deliverables With Twinmotion (10–15 minutes)
Learn about various output options including VR, panoramas, 360° video, Twinmotion Cloud, and Datasmith for Unreal Engine.

11:00 AM – 11:15 AM | 2:30 PM – 3:15 PM
Take Your Twinmotion Project to Unreal Engine (10–15 minutes)
How to start a project in Twinmotion and then elevate it by finishing it in Unreal Engine. 

12:00 PM – 12:15 PM | 3:30 PM – 3:45 PM
Unreal Engine 5 for Architecture (10–15 minutes)
A run-through of some of Unreal Engine 5’s key features and how they can help you to create the best visualizations possible.
Image courtesy of Francisco Vidigal,