Overview of the Library | Twinmotion Documentation

Overview of the Library

An overview of the Twinmotion Library.


The Library contains an extensive collection of high-quality Twinmotion assets, which can be easily added to your scene. 3D Assets from other libraries are also continuously being added, such as the 3D Assets, 3D Plants, Surfaces and Decals categories from Quixel Megascans, and the assets from the Sketchfab library. Assets from both libraries are integrated into Twinmotion.

The Library panel also contains a User library, and a Tools category.

Library panel in Twinmotion

The Library panel in Twinmotion

Contents of the Library

The following section provides a brief overview of the four main categories in the Library.

Twinmotion Assets

Twinmotion Assets include a large variety of materials and indoor and outdoor scenery assets in the following categories: Vegetation, Objects, Lights, HDRI environments, Characters, and Vehicles. Some of these assets are Smart assets that can be customized, such as trees that grow, animatable doors, and animated characters that have pose and cloth color presets.

For more information about Twinmotion assets, refer to Twinmotion Assets in the Library.

Quixel Megascans Assets

From the Library, you can also browse and download a large variety of photorealistic 3D and 2D scanned Quixel Megascans assets in the following categories: 3D Assets, 3D Plants, Surfaces and Decals.

For more information about Quixel Megascans assets, refer to Quixel Megascans Assets in the Library.

Sketchfab Assets

Sketchfab 3D assets are created, uploaded, and published to the Sketchfab platform by a huge community of 3D content creators. All of the 3D models from each Sketchfab category covered under the Creative Commons CC BY, CC BY-SA, CC BY-ND, and CC0 licenses are integrated into the Library.

For more information about Sketchfab assets, refer to Sketchfab Assets in the Library.

User Library

In the User library, you can save and manage external assets that you import into Twinmotion as well as custom materials and objects. You can also group assets together in the User library to add multiple assets all at once in your scene.

For more information about the User library, refer to The User Library.


The Twinmotion Library also contains several scene tools—such as Section cubes, Reflection probes, and Animators—in the Tools category.

For more information about these tools, refer to Tools in the Library.

Working with the Library

The contents of the Library are situated in the Library panel. To open and close the Library panel, click Library in the Footer.

Library shorcut in the Footer

Library shorcut in the Footer

Library Breadcrumb

The categories in the Library contain sub-categories. For example, the Objects category contains a City folder, which in turn contains a Benches folder. As you navigate in the categories, a breadcrumb that shows the full path is displayed. You can use it to keep track of your location within the categories and to navigate back to previous folders.

Library breadcrumb

The breadcrumb in the Library


With the Favorites feature, you can create shortcuts to any asset or tool in the Library and have instant access to it from anywhere within the Library.

To mark an item in the Library as a favorite:

  1. Hover over the image of the item in the Library.

  2. Click the Heart icon.

    Library favorite icon

To view all your favorites:

  • Click the Heart icon in the root directory of the Library.

    All favorites in the Library favorites

To view your favorites in a specific category:

  • Navigate to the category and click the Heart icon.

    Library category favorites

Multidrop Feature

Rather than adding multiple objects by continuously dragging them into the scene, you can instead use the Multidrop feature in Twinmotion. With Multidrop, each time you click in the Viewport, you add the selected Library object or objects to your scene. This can be useful when populating an area with a large amount of vegetation assets.

To use the Multidrop feature:

  1. To enable the Multidrop feature, move the pointer over the asset and click and release the left mouse button.

    To add multiple types of objects at the same time, press the Ctrl key and select all the objects.

  2. Move the pointer over to the scene, and click in the location where you want to add the asset.

  3. Continue to click in the scene to add more copies of the asset. If you selected a group of objects, with each click a random object from the group is added.

  4. To disable the Multidrop feature, click the right-mouse button.

The Multidrop feature