Forward-thinking designers have already discovered the appeal of interactive, game-like experiences for communicating design to audiences and clients. And now, the new interoperability between tools in the Epic Games ecosystem makes the creation of these experiences possible.
You can now create a design in Twinmotion, export it to Unreal Engine for tweaking, port the environment to Unreal Editor for Fortnite (UEFN), and produce a gamified experience that showcases your design in ways that a walkthrough simply can’t do. If you’re already using Twinmotion and Unreal Engine for real-time presentation, the new UEFN integration takes you one step closer to producing a custom game from your project, one that will communicate your message to the audience.
Two industry pioneers–Heatherwick Studio and WANIMATION–are already using UEFN to turn architectural designs into gamified experiences that inspire, engage, and intrigue. You can read all about it on the Unreal Engine blog, then try it out yourself, starting with your Twinmotion design.
In the words of Silvia Rueda, former Head of Immersive Media at Heatherwick Studio, “This pathway opens exciting new possibilities for architecture, bridging the gap between design, storytelling, and interactive technology.”
What are you waiting for? Get Twinmotion today.
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