Getting Your Content Into Twinmotion

See how to import your 3D model and assets into Twinmotion.

Windows
MacOS
Linux

You can bring content and assets into Twinmotion by importing Geometry, Landscape, and Point Cloud files. In addition, you can import and sync 3D models from the most popular design applications using the Datasmith Exporter plugins with Direct Link feature.

The table below shows the type of file formats that can be imported into Twinmotion, and the design applications that you can use with the Datasmith Exporter plugins to import 3D models into Twinmotion.

Types of Imports

File Format or Design Application

Geometry

.udatasmith, .fbx, .skp, .obj, .c4d

.3ds, .dae, .dxf, ,iv, .lw, .lwb, .lwm, .lwo, .lws, .lxo, .ply, .stl, .wrl, .wrl97, .vrml, .x

Landscape

Heightmaps: .r16, .png

Points: .txt, .xyz

Meshes: .skp, .fbx, .obj, .c4d

Datasmith Exporter Plugins

Autodesk 3ds Max, Autodesk Navisworks, Autodesk Revit, BricsCAD, Dassault Systèmes SOLIDWORKS, form•Z, Rhino (including Grasshopper), Trimble SketchUp Pro, Vectorworks

Point Clouds

.txt, .xyz, .pts, .e57, .las, .laz

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