The precision and quality treatment of graphics in Twinmotion®2 enables a quality close to that of reality.
Tools designed for a specialized trade
Twinmotion®2 combines the power of real-time technology with a variety of tools dedicated to architectural design.
Twinmotion®2 is the first complete real-time studio.
Getting the most out of your system.
The dynamic shadow system in Twinmotion®2 displays in real-time the most complex of shadows with the utmost precision.
The Storyboard saves and categorizes all of your fixed or animated cameras and lets you create demonstration scenarios for your clients.
In Twinmotion®2, interactions can trigger or animate any preset parameters in a project, making for a compelling user experience.
In Twinmotion®2 physics are automatically activated on all elements that you create or import.
Improve the realism and immersion of your projects by integrating sounds and ambience.
The 2D effect tools are powerful image modifiers.
In Twinmotion®2 all materials and material effects are set in real time.
The Scene-Graph lets you see a quick simple view of very complex projects.
Twinmotion®2 lets you manipulate space and time to animate your scene.
Twinmotion®2 lets you manage 2 different types of reflection.
Sunbeam enables, like many other effects in Twinmotion2, a greater prominence of realistic lighting.
Ambient Occlusion is a shadow effect that takes account of attenuation of light due to occlusion.
HDR runs in real time, just like the human eye.
Twinmotion®2 lets you manage depth of field to bring even more realism to your HD images.
A dynamic Fog effect is embedded in Twinmotion®2.
Twinmotion®2 is capable of creating water effects; with a basic form available in a single click.
Twinmotion®2 lets you generate stand-alone versions.
Environment presets are sets of parameters which enable you to change the mood of your project to give it the ambience of Summer, Autumn, Winter or Spring.
Twinmotion®2 also has a library of more than 460 preset objects: 34 vehicles, 55 exterior articles, 58 interior articles, 104 plants and trees, 105 materials, 55 sounds and music and 50 characters/people.